#ifndef BULLET_HH_
# define BULLET_HH_

# include <strings>

// shotgun: 1 shot => +s bullets

class Bullet : public Item
{
public:

private:
  // piercing coeff ? / material ? [tefflon]
  float _caliber;
  float _damages;
  float _rotation; // does the bullet has a spin

  unsigned int _nbFragmentPerShot; /// nb fragments for each shot
};

#endif /* !BULLET_HH_ */
